I am a Level Designer based in Bratislava, Slovakia, currently working at Pixel Federation.
I’ve always loved creating my own worlds since I was a kid playing with LEGO, so I am happy now that this is a part of my job. As a Level Designer I want to create the best gameplay experience for players. My goal is to design appealing, exciting and accessible environments and spaces.
I have 5 years experience working in game industry. Besides Level and Game design I worked as a tester and in my work I sometimes touch other fields like game UX, UI wireframes etc. I think these experiences have also strengthened my skills in a Level Design.
I approach work responsibly with pragmatic point of view and I can easily adapt to changes. I enjoy working with a team of creative people where we can share ideas and learn from each others.