I am a Level Designer from Bratislava, Slovakia, currently based in Sofia, Bulgaria working at Ubisoft Sofia.
I’ve always loved creating my own worlds since I was a kid playing with LEGO, so I am happy now that this is a part of my job. As a Level Designer I want to create the best gameplay experience for players. My goal is to design appealing, exciting and accessible environments and spaces.
I have 8+ years experience working in game industry, 4+ years as a Level Designer. Besides Level and Game Design I worked as a Tester and in my work I sometimes touch other fields like game UX, UI wireframes etc. I think these experiences have also strengthened my skills in a Level Design.
I approach work responsibly with pragmatic point of view and I can easily adapt to changes. I enjoy working with a team of creative people where we can share ideas and learn from each others.